João Pedro Picolo
Sound Editor / Composer / Mixer / Foley Recorder & Performer
Sound Editor / Composer / Mixer / Foley Recorder & Performer
Showcase Reel containing various projects from Sound ReDesign, Game Audio, Music and Foley
Engine: Unity
MiddleWare: Wwise
Roles: Sound Designer, Asset Design, Music Composer
Engine: Unity
MiddleWare: Fmod
Role: Music Composer
Engine: Unity
MiddleWare: Fmod
Role: Music Composer
Engine: Unity
MiddleWare: Wwise
Role: Music Composer
Engine: Unity
MiddleWare: Wwise
Roles: Sound Designer & Music Composer
Coming Soon!
Final Project for Vancouver Film School, all SFX, Dialogue, Foley and Ambiences recorded, processed and designed by João Picolo
Sound Re Design
Sound Re Design
Foley Rerecorded and Performed by João Picolo
Sound Desgin and Foley for WabiSabi's Halloween 2026
Sound Design for Waves Sound Design Competition
My name is João Pedro Picolo Campos and I work as a Sound Designer, Music Composer & Foley Recorder and Performer for Films and Games.
Born and raised in São Paulo, Brasil, I have been intrigued and fascinated by audio and entertainment from a young age, starting my musical studies at the age of 7. I continued my quest in audio through Berklee's College of Music and IAV (AudioVisual Institute) alongside Belas Artes Music Production and Vancouver Film School's Sound Design for Visual Media programs.
On my free time I'm usually hiking through nature, catching concerts, vinyl hunting and endlessly searching for the perfect ramen.
My quest as Sound Designer is to always bring refined high quality audio while immersing the viewer in a world that may not exist, assisting you into bringing life to your stories.


Hiking through Bowen Island, BC, Canada

Playing Live with My Own Culture in São Paulo, Brasil
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